Posts Tagged ‘scripting’

GMN2009: Metascripting

Thursday, May 21st, 2009

After scripting event-by-event, you will probably identify the need of some structure of reference.

So that each scripting is linked to a common, shared “way of scripting” that you adopt in your own organization (or for your 20-volume “novel”).

But this scripting about scripting, or metascripting, represents the environment that defines, identify, and justify your activities.

When does it make sense to script? How does scripting link with the model that you built for your reality?

And, finally, how do you represent everything together, and evolve your models, including the scripting rules that are contained within the models?

This post is part of a series, first published in May 2009.

GMN2009: Scripting

Wednesday, May 20th, 2009

When you create a story, you have roles.

And every role, has a script that is consistent with the role.

The behavior has to be consistent with:

  • game
  • execution of the game
  • expectations from anybody you interact with

But the interesting part is: if you properly define the roles, you can script also the expected behavior of other participants without their knowledge.

From the concept of “script”, to the definition of roles and their interaction in real-life situations, a needed addition to the discussion about models, change, planning and all the associated activities.

This post is part of a series, first published in May 2009.